Final Sprint Update
During this sprint I updated VFX with dust simulation to play upon landing of back and front legs of dragon creature, I also removed other VFX that wasn't giving the look that was wanted due to camera angles and animation speeds.
Final Sprint Update
Sprint 5 VFX Timing
Sprint 4 VFX Update
Sprint # 3 : Dragon Impact VFX
Sprint 2
SPRINT #1
This was a lighting assignment on a detective office in Unreal Engine 5.
The shots are in different times of day showing different mood.
The following is some daytime reference from Lighting Artist: Ahn Quan Qguyen Pham
Hounds Lighting Composition
3 Point Lighting Setup
3 Light Channel Render
Key Light Channel
Fill Light Channel
Rim Light Channel
Harry Potter VR Project Final Turn-In
Final Sprint Update During this sprint I updated VFX with dust simulation to play upon landing of back and front legs of dragon creature, I...